using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace Steamworks.Data
{
///
/// Represents download progress.
///
public struct DownloadProgress
{
///
/// Whether or not the download is currently active.
///
public bool Active;
///
/// How many bytes have been downloaded.
///
public ulong BytesDownloaded;
///
/// How many bytes in total the download is.
///
public ulong BytesTotal;
///
/// Gets the amount of bytes left that need to be downloaded.
///
public ulong BytesRemaining => BytesTotal - BytesDownloaded;
}
}