using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Steamworks.Data;
namespace Steamworks
{
///
/// Class for utilizing the Steam Video API.
///
public class SteamVideo : SteamClientClass
{
internal static ISteamVideo? Internal => Interface as ISteamVideo;
internal override bool InitializeInterface( bool server )
{
SetInterface( server, new ISteamVideo( server ) );
if ( Interface is null || Interface.Self == IntPtr.Zero ) return false;
InstallEvents();
return true;
}
internal static void InstallEvents()
{
}
///
/// Return if currently using Steam's live broadcasting
///
public static bool IsBroadcasting
{
get
{
int viewers = 0;
return Internal != null && Internal.IsBroadcasting( ref viewers );
}
}
///
/// Returns the number of viewers that are watching the stream, or 0 if is .
///
public static int NumViewers
{
get
{
int viewers = 0;
if ( Internal is null || !Internal.IsBroadcasting( ref viewers ) )
return 0;
return viewers;
}
}
}
}