using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Steamworks.Data; namespace Steamworks { [UnmanagedFunctionPointer( Platform.CC )] internal delegate void NetDebugFunc( [In] NetDebugOutput nType, [In] IntPtr pszMsg ); [UnmanagedFunctionPointer( Platform.CC )] internal unsafe delegate void FnSteamNetConnectionStatusChanged( ref SteamNetConnectionStatusChangedCallback_t arg ); [UnmanagedFunctionPointer( Platform.CC )] internal delegate void FnSteamNetAuthenticationStatusChanged( ref SteamNetAuthenticationStatus_t arg ); [UnmanagedFunctionPointer( Platform.CC )] internal delegate void FnSteamRelayNetworkStatusChanged( ref SteamRelayNetworkStatus_t arg ); [UnmanagedFunctionPointer( Platform.CC )] internal delegate void FnSteamNetworkingMessagesSessionRequest( ref SteamNetworkingMessagesSessionRequest_t arg ); [UnmanagedFunctionPointer( Platform.CC )] internal delegate void FnSteamNetworkingMessagesSessionFailed( ref SteamNetworkingMessagesSessionFailed_t arg ); [UnmanagedFunctionPointer( Platform.CC )] internal delegate void FnSteamNetworkingFakeIPResult( ref SteamNetworkingFakeIPResult_t arg ); }