using System; using System.Collections.Generic; using System.Text; namespace Barotrauma.Networking { interface IReadMessage { bool ReadBoolean(); void ReadPadBits(); byte ReadByte(); byte PeekByte(); UInt16 ReadUInt16(); Int16 ReadInt16(); UInt32 ReadUInt32(); Int32 ReadInt32(); UInt64 ReadUInt64(); Int64 ReadInt64(); Single ReadSingle(); Double ReadDouble(); UInt32 ReadVariableUInt32(); String ReadString(); Identifier ReadIdentifier(); Microsoft.Xna.Framework.Color ReadColorR8G8B8(); Microsoft.Xna.Framework.Color ReadColorR8G8B8A8(); int ReadRangedInteger(int min, int max); Single ReadRangedSingle(Single min, Single max, int bitCount); byte[] ReadBytes(int numberOfBytes); int BitPosition { get; set; } int BytePosition { get; } byte[] Buffer { get; } int LengthBits { get; set; } int LengthBytes { get; } NetworkConnection Sender { get; } } }