using Barotrauma.Extensions; namespace Barotrauma { /// /// Check whether a specific character has been given a specific order. /// class CheckOrderAction : BinaryOptionAction { public enum OrderPriority { Top, Any } [Serialize("", IsPropertySaveable.Yes, description: "Tag of the character to check.")] public Identifier TargetTag { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Identifier of the order the target character must have.")] public Identifier OrderIdentifier { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "The option that must be selected for the order. If the order has multiple options (such as turning on or turning off a reactor).")] public Identifier OrderOption { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Tag of the entity the order must be targeting. Only valid for orders that can target a specific entity (such as orders to operate a specific turret).")] public Identifier OrderTargetTag { get; set; } [Serialize(OrderPriority.Any, IsPropertySaveable.Yes, description: "Does the order need to have top priority, or is any priority fine?")] public OrderPriority Priority { get; set; } public CheckOrderAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { } protected override bool? DetermineSuccess() { var targetCharacters = ParentEvent.GetTargets(TargetTag); if (targetCharacters.None()) { DebugConsole.LogError($"CheckConditionalAction error: {GetEventName()} uses a CheckOrderAction but no valid target characters were found for tag \"{TargetTag}\"! This will cause the check to automatically fail.", contentPackage: ParentEvent.Prefab.ContentPackage); return false; } foreach (var t in targetCharacters) { if (t is not Character c) { continue; } if (Priority == OrderPriority.Top) { if (c.GetCurrentOrderWithTopPriority() is Order topPrioOrder && IsMatch(topPrioOrder)) { return true; } } else if (Priority == OrderPriority.Any) { foreach (var order in c.CurrentOrders) { if (IsMatch(order)) { return true; } } } bool IsMatch(Order order) { if (order?.Identifier == OrderIdentifier) { if (!OrderTargetTag.IsEmpty && (order.TargetEntity is not Item targetItem || !targetItem.HasTag(OrderTargetTag))) { return false; } if (OrderOption.IsEmpty || order?.Option == OrderOption) { return true; } } return false; } } return false; } private string GetEventName() { return ParentEvent?.Prefab?.Identifier is { IsEmpty: false } identifier ? $"the event \"{identifier}\"" : "an unknown event"; } } }