using System.Xml.Linq; namespace Barotrauma { [RequiredByCorePackage] sealed class TalentsFile : GenericPrefabFile { public TalentsFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { } protected override bool MatchesSingular(Identifier identifier) => identifier == "talent"; protected override bool MatchesPlural(Identifier identifier) => identifier == "talents"; protected override PrefabCollection Prefabs => TalentPrefab.TalentPrefabs; protected override TalentPrefab CreatePrefab(ContentXElement element) { return new TalentPrefab(element, this); } } }