namespace Barotrauma; partial class CharacterHUD { static partial void RecreateHudTextsIfControllingProjSpecific(Character character); static partial void RecreateHudTextsIfFocusedProjSpecific(params Item[] items); public static void RecreateHudTextsIfControlling(Character character) => RecreateHudTextsIfControllingProjSpecific(character); public static void RecreateHudTextsIfFocused(params Item[] items) => RecreateHudTextsIfFocusedProjSpecific(items); }