#nullable enable using System; namespace Barotrauma { internal static class HealingCooldown { public static float NormalizedCooldown => MathF.Min((float) (DateTimeOffset.UtcNow - OnCooldownUntil).TotalSeconds / CooldownDuration, 0f); public static bool IsOnCooldown => DateTimeOffset.UtcNow < OnCooldownUntil; private static DateTimeOffset OnCooldownUntil = DateTimeOffset.MinValue; private const float CooldownDuration = 0.5f; public static void PutOnCooldown() { OnCooldownUntil = DateTimeOffset.UtcNow.AddSeconds(CooldownDuration); } } }