12
DEBUG;TRACE;WINDOWS
2014.04.01 10:18:24.000
2012.09.27 21:03:32.000
2015.09.17 23:21:18.138
2014.04.01 10:18:24.000
2014.04.01 10:18:24.000
-1945363787
2014.04.01 10:18:24.000
0
2014.04.01 10:18:24.000
0
2014.04.01 10:18:24.000
0
2014.04.01 10:18:24.000
0
2014.04.01 10:18:24.000
0
2014.04.01 10:18:24.000
0
The file has no header, the header Xml is invalid, or the header is not located at the top of the file.
1
False
All using directives must be placed inside of the namespace.
1
False
All using directives must be placed inside of the namespace.
2
False
All using directives must be placed inside of the namespace.
3
False
All using directives must be placed inside of the namespace.
4
False
All using directives must be placed inside of the namespace.
5
False
System using directives must be placed before all other using directives.
5
False
The code must not contain multiple blank lines in a row.
23
False
The code must not contain multiple blank lines in a row.
24
False
The field must have a documentation header.
14
False
The field must have an access modifier.
14
False
The field must have a documentation header.
15
False
The field must have an access modifier.
15
False
The field must have a documentation header.
17
False
The field must have an access modifier.
17
False
The field must have a documentation header.
19
False
The field must have an access modifier.
19
False
The field must have a documentation header.
21
False
The field must have an access modifier.
21
False
The constructor must have a documentation header.
25
False
The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
28
601
608
28
13
28
20
False
The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
31
708
715
31
13
31
20
False
The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
32
765
772
32
13
32
20
False
The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
33
819
826
33
13
33
20
False
A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
44
False
The body of the if statement must be wrapped in opening and closing curly brackets.
88
False
A single-line comment must be preceded by a blank line or another single-line comment, or must be the first item in its scope. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
99
False
All method parameters must be placed on the same line, or each parameter must be placed on a separate line.
90
False
The parameter must begin on the line after the previous parameter.
92
False
The parameter must begin on the line after the previous parameter.
93
False
The parameter must begin on the line after the previous parameter.
94
False
The call to spriteBatch must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
56
1712
1722
56
13
56
23
False
The call to graphicsWidth must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
58
1774
1786
58
13
58
25
False
The call to graphicsHeight must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
59
1834
1847
59
13
59
26
False
The call to GraphicsDevice must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
61
1917
1930
61
32
61
45
False
The call to Content must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
63
1958
1964
63
22
63
28
False
The call to spriteBatch must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
66
2061
2071
66
13
66
23
False
The call to GraphicsDevice must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
68
2139
2152
68
29
68
42
False
The call to backgroundTexture must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
70
2171
2187
70
13
70
29
False
The call to titleTexture must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
71
2262
2273
71
13
71
24
False
The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
73
2344
2350
73
13
73
19
False
The call to graphicsWidth must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
73
2387
2399
73
56
73
68
False
The call to graphicsHeight must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
73
2402
2415
73
71
73
84
False
The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
74
2452
2458
74
13
74
19
False
The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
76
2616
2622
76
91
76
97
False
The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
98
3542
3548
98
122
98
128
False
Use string.Empty rather than "".
79
False
The comment must start with a single space. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
99
3565
3593
99
13
99
41
False
The body of the if statement must be wrapped in opening and closing curly brackets.
119
False
A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
121
False
The call to Exit must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call.
119
4396
4399
119
17
119
20
False
A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'.
134
False