// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. namespace Microsoft.Xna.Framework { internal static class FrameworkResources { #region Error strings internal const string ResourceCreationWhenDeviceIsNull = "The GraphicsDevice must not be null when creating new resources."; #endregion } }