using System;
using Lidgren.Network;
namespace Barotrauma.Networking
{
interface INetSerializable { }
///
/// Interface for entities that the clients can send information of to the server
///
interface IClientSerializable : INetSerializable
{
void ClientWrite(NetBuffer msg, object[] extraData = null);
void ServerRead(ClientNetObject type, NetIncomingMessage msg, Client c);
}
///
/// Interface for entities that the server can send information of to the clients
///
interface IServerSerializable : INetSerializable
{
void ServerWrite(NetBuffer msg, Client c, object[] extraData = null);
void ClientRead(ServerNetObject type, NetIncomingMessage msg, float sendingTime);
}
}