-- luacheck: ignore 111 --[[-- Barotrauma CharacterInfo class with some additional functions and fields Barotrauma source code: [CharacterInfo.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/CharacterInfo.cs) ]] -- @code CharacterInfo -- @pragma nostrip local CharacterInfo = {} --- Instantiates a new CharacterInfo. -- @treturn CharacterInfo -- @realm server -- @usage -- local vsauce = CharacterInfo.__new("human", "VSAUCE HERE") -- local character = Character.Create(vsauce, Vector2.__new(0, 0), "some random characters") -- print(character) function CharacterInfo(speciesName, name, jobPrefab, ragdollFileName, variant, randSync, npcIdentifier) end