-- luacheck: ignore 111 --[[-- Barotrauma Character class with some additional functions and fields Barotrauma source code: [Character.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs) ]] -- @code Character -- @pragma nostrip local Character = {} --- Creates a Character using CharacterInfo. -- @treturn Character -- @realm server -- @usage -- local vsauce = CharacterInfo.Create("human", "VSAUCE HERE") -- local character = Character.Create(vsauce, CreateVector2(0, 0), "some random characters") -- print(character) function Character.Create(characterInfo, position, seed, id, isRemotePlayer, hasAi, ragdollParams) end --- List of all characters. -- @treturn table -- @realm shared Character.CharacterList = {}