--------------------------------------------------------------------------------------------------------- v0.1.3.2 --------------------------------------------------------------------------------------------------------- Multiplayer: - some major opimization to networked messages (less lag) - option to disable UPnP port forwarding (which may have prevented some from hosting a server) - a new round can't be started if a submarine hasn't been selected (which used to crash the game) - maximum number of players can be changed - fixed a bug in the net lobby screen that disabled the start button when the chat box was scrolled to a specific position - a window that displays some network statistics when hosting a server (can be activated by entering "debugview" to the debug console) --------------------------------------------------------------------------------------------------------- v0.1.3.1 --------------------------------------------------------------------------------------------------------- Multiplayer: - chat messages are sent reliably --------------------------------------------------------------------------------------------------------- v0.1.3 --------------------------------------------------------------------------------------------------------- Multiplayer: - fixed master server connection errors in server list screen - fixed a bug that caused other characters to get "stuck" to the railgun controller, causing them to fly back to it as they try to move away Items: - putting items inside other items works properly now (i.e. by pulling a spear to the same slot as a harpoon, not the other way around) - C4 blocks loaded inside a railgun shell won't explode inside the submarine when firing the railgun - fixed another game-crashing railgun bug - fixed a bug that caused characters to spawn with an incorrect number of items --------------------------------------------------------------------------------------------------------- v0.1.2 --------------------------------------------------------------------------------------------------------- Multiplayer: - a "lobby screen" showing a list of servers that are currently running - password protected servers - traitor rounds end when the traitor dies/disconnects or if the submarine reaches the end of the level Items: - fixed the crashing when firing the railgun or activating a detonator Other: - optimized lightning and "line of sight" rendering - an unfinished tutorial which can currently only be accessed by entering "tutorial" into the debug console --------------------------------------------------------------------------------------------------------- v0.1.1 --------------------------------------------------------------------------------------------------------- Multiplayer: - player names are shown - assigning jobs and selecting job preferences works now (jobs are assigned when the round starts) - a menu that shows the crew members and their jobs and skills - reduced lag spikes - fixed a bug that caused disconnected players to stay in the player list - server admin can see which player is the traitor Items: - plasma cutter / welding tool bugfixes and some light & sound effects - stun grenades, detonators and c4 blocks work now - captain's uniform - items can be placed inside railgun shells (explosives for example) - buttons can be attached and detached - on-screen message when trying to use a button without the right ID card - wire sprites don't overlap and "flicker" on top of each other anymore - trying to set the color of a lightcomponent to an invalid value doesn't crash the game anymore Submarine: - some signs on the walls of Aegir to make navigation a bit easier - moved the railgun and changed the rotation limits to increase it's area of effect while preventing shooting at the windows - fixed waypoint selection bug in submarine editor - the ".gz" extension is automatically added when saving a map Other: - decreased fall/impact damage - dead characters can be looted