using System;
using Barotrauma.LuaCs.Configuration;
using Barotrauma.LuaCs.Data;
using Barotrauma.LuaCs.Networking;
using Barotrauma.Networking;
namespace Barotrauma.LuaCs.Networking;
public interface INetVar : IVarId
{
///
/// Synchronization type
///
NetSync SyncType { get; }
///
/// Permissions needed by clients to send net-events or receive net messages.
///
ClientPermissions WritePermissions { get; }
void ReadNetMessage(INetReadMessage message);
void WriteNetMessage(INetWriteMessage message);
}
public enum NetSync
{
None, TwoWay, ServerAuthority, ClientOneWay
}