using System.Xml.Linq; namespace Barotrauma { [RequiredByCorePackage] sealed class LevelObjectPrefabsFile : GenericPrefabFile { public LevelObjectPrefabsFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { } protected override bool MatchesSingular(Identifier identifier) => !MatchesPlural(identifier); protected override bool MatchesPlural(Identifier identifier) => identifier == "levelobjects"; protected override PrefabCollection Prefabs => LevelObjectPrefab.Prefabs; protected override LevelObjectPrefab CreatePrefab(ContentXElement element) { return new LevelObjectPrefab(element, this); } } }