using Microsoft.Xna.Framework; using System.Collections.Generic; namespace Barotrauma { public class GUIMessageBox : GUIFrame { public static List MessageBoxes = new List(); const int DefaultWidth=400, DefaultHeight=250; //public delegate bool OnClickedHandler(GUIButton button, object obj); //public OnClickedHandler OnClicked; //GUIFrame frame; public GUIButton[] Buttons; public static GUIComponent VisibleBox { get { return MessageBoxes.Count == 0 ? null : MessageBoxes[0]; } } public string Text { get { return (children[0].children[1] as GUITextBlock).Text; } set { (children[0].children[1] as GUITextBlock).Text = value; } } public GUIMessageBox(string headerText, string text) : this(headerText, text, new string[] {"OK"}) { this.Buttons[0].OnClicked = Close; } public GUIMessageBox(string headerText, string text, int width, int height) : this(headerText, text, new string[] { "OK" }, width, height) { this.Buttons[0].OnClicked = Close; } public GUIMessageBox(string headerText, string text, string[] buttons, int width = DefaultWidth, int height = DefaultHeight, Alignment textAlignment = Alignment.TopLeft, GUIComponent parent = null) : base(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f, Alignment.TopLeft, null, parent) { if (height == 0) { string wrappedText = ToolBox.WrapText(text, width, GUI.Font); string[] lines = wrappedText.Split('\n'); foreach (string line in lines) { height += (int)GUI.Font.MeasureString(line).Y; } height += 220; } var frame = new GUIFrame(new Rectangle(0, 0, width, height), null, Alignment.Center, "", this); GUI.Style.Apply(frame, "", this); var header = new GUITextBlock(new Rectangle(0, 0, 0, 30), headerText, null, null, textAlignment, "", frame, true); GUI.Style.Apply(header, "", this); if (!string.IsNullOrWhiteSpace(text)) { var textBlock = new GUITextBlock(new Rectangle(0, 30, 0, height - 70), text, null, null, textAlignment, "", frame, true); GUI.Style.Apply(textBlock, "", this); } int x = 0; this.Buttons = new GUIButton[buttons.Length]; for (int i = 0; i < buttons.Length; i++) { this.Buttons[i] = new GUIButton(new Rectangle(x, 0, 150, 30), buttons[i], Alignment.Left | Alignment.Bottom, "", frame); x += this.Buttons[i].Rect.Width + 20; } MessageBoxes.Add(this); } public bool Close(GUIButton button, object obj) { if (parent != null) parent.RemoveChild(this); if (MessageBoxes.Contains(this)) MessageBoxes.Remove(this); return true; } public static void CloseAll() { MessageBoxes.Clear(); } } }