namespace Barotrauma.Steam { static partial class SteamManager { public static Steamworks.BeginAuthResult StartAuthSession(byte[] authTicketData, ulong clientSteamID) { if (!IsInitialized || !Steamworks.SteamClient.IsValid) return Steamworks.BeginAuthResult.ServerNotConnectedToSteam; DebugConsole.Log("SteamManager authenticating Steam client " + clientSteamID); Steamworks.BeginAuthResult startResult = Steamworks.SteamUser.BeginAuthSession(authTicketData, clientSteamID); if (startResult != Steamworks.BeginAuthResult.OK) { DebugConsole.Log("Authentication failed: failed to start auth session (" + startResult.ToString() + ")"); } return startResult; } public static void StopAuthSession(ulong clientSteamID) { if (!IsInitialized || !Steamworks.SteamClient.IsValid) return; DebugConsole.NewMessage("SteamManager ending auth session with Steam client " + clientSteamID); Steamworks.SteamUser.EndAuthSession(clientSteamID); } } }