// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework
{
///
/// Defines the orientation of the display.
///
[Flags]
public enum DisplayOrientation
{
///
/// The default orientation.
///
Default = 0,
///
/// The display is rotated counterclockwise into a landscape orientation. Width is greater than height.
///
LandscapeLeft = 1,
///
/// The display is rotated clockwise into a landscape orientation. Width is greater than height.
///
LandscapeRight = 2,
///
/// The display is rotated as portrait, where height is greater than width.
///
Portrait = 4,
///
/// The display is rotated as inverted portrait, where height is greater than width.
///
PortraitDown = 8,
///
/// Unknown display orientation.
///
Unknown = 16
}
}