// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; namespace Microsoft.Xna.Framework { /// /// Defines the orientation of the display. /// [Flags] public enum DisplayOrientation { /// /// The default orientation. /// Default = 0, /// /// The display is rotated counterclockwise into a landscape orientation. Width is greater than height. /// LandscapeLeft = 1, /// /// The display is rotated clockwise into a landscape orientation. Width is greater than height. /// LandscapeRight = 2, /// /// The display is rotated as portrait, where height is greater than width. /// Portrait = 4, /// /// The display is rotated as inverted portrait, where height is greater than width. /// PortraitDown = 8, /// /// Unknown display orientation. /// Unknown = 16 } }