// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework
{
///
/// The arguments to the event.
///
public class PreparingDeviceSettingsEventArgs : EventArgs
{
///
/// Create a new instance of the event.
///
/// The default settings to be used in device creation.
public PreparingDeviceSettingsEventArgs(GraphicsDeviceInformation graphicsDeviceInformation)
{
GraphicsDeviceInformation = graphicsDeviceInformation;
}
///
/// The default settings that will be used in device creation.
///
public GraphicsDeviceInformation GraphicsDeviceInformation { get; private set; }
}
}