// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; namespace Microsoft.Xna.Framework { /// /// The arguments to the event. /// public class PreparingDeviceSettingsEventArgs : EventArgs { /// /// Create a new instance of the event. /// /// The default settings to be used in device creation. public PreparingDeviceSettingsEventArgs(GraphicsDeviceInformation graphicsDeviceInformation) { GraphicsDeviceInformation = graphicsDeviceInformation; } /// /// The default settings that will be used in device creation. /// public GraphicsDeviceInformation GraphicsDeviceInformation { get; private set; } } }