using System.Xml.Linq; namespace Barotrauma.Items.Components { class DivideComponent : ArithmeticComponent { public DivideComponent(Item item, ContentXElement element) : base(item, element) { } protected override float Calculate(float signal1, float signal2) { if (MathUtils.NearlyEqual(signal2, 0)) { return float.NaN; } return signal1 / signal2; } } }