namespace Barotrauma { /// /// Displays a message box, or modifies an existing one. /// partial class MessageBoxAction : EventAction { public enum ActionType { Create, ConnectObjective, Close, Clear } [Serialize(ActionType.Create, IsPropertySaveable.Yes, description: "What do you want to do with the message box (Create, ConnectObjective, Close, Clear)?")] public ActionType Type { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Optional identifier of the tutorial \"segment\" that can be referenced by other event actions.")] public Identifier Identifier { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "An arbitrary tag given to the message box. Only required if you're intending to close or clear the box with another MessageBoxAction later.")] public string Tag { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Text displayed in the header of the message box. Can be either the text as-is, or a tag referring to a line in a text file.")] public Identifier Header { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Text displayed in the body of the message box. Can be either the text as-is, or a tag referring to a line in a text file.")] public Identifier Text { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Style of the icon displayed in the corner of the message box (optional). The style must be defined in a UIStyle file.")] public string IconStyle { get; set; } [Serialize(false, IsPropertySaveable.Yes, description: "Should the button that closes the box be hidden? If it is hidden, you must close the box manually using another MessageBoxAction.")] public bool HideCloseButton { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Tag of the character(s) to show the message box to.")] public Identifier TargetTag { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "The message box is automatically closed on some input (e.g. Select, Use, CrewOrders).")] public string CloseOnInput { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "The message box is automatically closed when the user selects an item that has this tag.")] public Identifier CloseOnSelectTag { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "The message box is automatically closed when the user picks up an item that has this tag.")] public Identifier CloseOnPickUpTag { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "The message box is automatically closed when the user equips an item that has this tag.")] public Identifier CloseOnEquipTag { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "The message box is automatically closed when the user exits a room with this name.")] public Identifier CloseOnExitRoomName { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "The message box is automatically closed when the user is in a room with this name.")] public Identifier CloseOnInRoomName { get; set; } [Serialize("", IsPropertySaveable.Yes, description: "Optional tag that will be used to get the text for the objective that is displayed on the screen.")] public Identifier ObjectiveTag { get; set; } [Serialize(true, IsPropertySaveable.Yes)] public bool ObjectiveCanBeCompleted { get; set; } [Serialize("", IsPropertySaveable.Yes)] public Identifier ParentObjectiveId { get; set; } private bool isFinished = false; public MessageBoxAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { if (Identifier.IsEmpty) { Identifier = element.GetAttributeIdentifier("id", Identifier.Empty); } } public override void Update(float deltaTime) { if (isFinished) { return; } UpdateProjSpecific(); isFinished = true; } partial void UpdateProjSpecific(); public override bool IsFinished(ref string goToLabel) => isFinished; public override void Reset() => isFinished = false; public override string ToDebugString() => $"{ToolBox.GetDebugSymbol(isFinished)} {nameof(MessageBoxAction)}"; } }