using Microsoft.Xna.Framework; using System.Xml.Linq; namespace Barotrauma.Items.Components { partial class ItemLabel : ItemComponent, IDrawableComponent { [Serialize("", true, description: "The text to display on the label."), Editable(100)] public string Text { get; set; } [Editable, Serialize("0,0,0,255", true, description: "The color of the text displayed on the label.")] public Color TextColor { get; set; } [Editable, Serialize(1.0f, true, description: "The scale of the text displayed on the label.")] public float TextScale { get; set; } public override void Move(Vector2 amount) { //do nothing } public ItemLabel(Item item, XElement element) : base(item, element) { } } }