using System; using System.Collections.Generic; using System.Text; using Barotrauma.Networking; using MoonSharp.Interpreter; namespace Barotrauma { partial class LuaSetup { public class LuaGUI { LuaSetup env; public LuaGUI(LuaSetup _env) { env = _env; RectTransform = UserData.CreateStatic(); GUILayoutGroup = UserData.CreateStatic(); GUIButton = UserData.CreateStatic(); GUITextBox = UserData.CreateStatic(); Anchor = UserData.CreateStatic(); } public ChatBox ChatBox { get { return GameMain.Client.ChatBox; } } public static object RectTransform; public static object GUILayoutGroup; public static object GUIButton; public static object GUITextBox; public static object Anchor; } } }