-- luacheck: ignore 111 --[[-- Barotrauma.GameSettings ]] -- @code Game.Settings -- @pragma nostrip local GameSettings = {} --- Init -- @realm shared function GameSettings.Init() end --- SetCurrentConfig -- @realm shared -- @tparam Config& newConfig function GameSettings.SetCurrentConfig(newConfig) end --- SaveCurrentConfig -- @realm shared function GameSettings.SaveCurrentConfig() end --- GetType -- @realm shared -- @treturn Type function GetType() end --- ToString -- @realm shared -- @treturn string function ToString() end --- Equals -- @realm shared -- @tparam Object obj -- @treturn bool function Equals(obj) end --- GetHashCode -- @realm shared -- @treturn number function GetHashCode() end --- -- GameSettings.CurrentConfig, Field of type Config& -- @realm shared -- @Config& GameSettings.CurrentConfig --- -- GameSettings.PlayerConfigPath, Field of type string -- @realm shared -- @string GameSettings.PlayerConfigPath