using Lidgren.Network; using Microsoft.Xna.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Barotrauma.Networking { class UnauthenticatedClient { public NetConnection Connection; public int Nonce; public float AuthTimer; public UnauthenticatedClient(NetConnection connection, int nonce) { Connection = connection; Nonce = nonce; AuthTimer = 5.0f; } } partial class GameServer : NetworkMember, IPropertyObject { List unauthenticatedClients = new List(); } }