12 DEBUG;TRACE;WINDOWS 2014.04.01 10:18:24.000 2012.09.27 21:03:32.000 2015.09.17 23:21:18.138 2014.04.01 10:18:24.000 2014.04.01 10:18:24.000 -1945363787 2014.04.01 10:18:24.000 0 2014.04.01 10:18:24.000 0 2014.04.01 10:18:24.000 0 2014.04.01 10:18:24.000 0 2014.04.01 10:18:24.000 0 2014.04.01 10:18:24.000 0 The file has no header, the header Xml is invalid, or the header is not located at the top of the file. 1 False All using directives must be placed inside of the namespace. 1 False All using directives must be placed inside of the namespace. 2 False All using directives must be placed inside of the namespace. 3 False All using directives must be placed inside of the namespace. 4 False All using directives must be placed inside of the namespace. 5 False System using directives must be placed before all other using directives. 5 False The code must not contain multiple blank lines in a row. 23 False The code must not contain multiple blank lines in a row. 24 False The field must have a documentation header. 14 False The field must have an access modifier. 14 False The field must have a documentation header. 15 False The field must have an access modifier. 15 False The field must have a documentation header. 17 False The field must have an access modifier. 17 False The field must have a documentation header. 19 False The field must have an access modifier. 19 False The field must have a documentation header. 21 False The field must have an access modifier. 21 False The constructor must have a documentation header. 25 False The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 28 601 608 28 13 28 20 False The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 31 708 715 31 13 31 20 False The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 32 765 772 32 13 32 20 False The call to graphics must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 33 819 826 33 13 33 20 False A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 44 False The body of the if statement must be wrapped in opening and closing curly brackets. 88 False A single-line comment must be preceded by a blank line or another single-line comment, or must be the first item in its scope. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 99 False All method parameters must be placed on the same line, or each parameter must be placed on a separate line. 90 False The parameter must begin on the line after the previous parameter. 92 False The parameter must begin on the line after the previous parameter. 93 False The parameter must begin on the line after the previous parameter. 94 False The call to spriteBatch must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 56 1712 1722 56 13 56 23 False The call to graphicsWidth must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 58 1774 1786 58 13 58 25 False The call to graphicsHeight must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 59 1834 1847 59 13 59 26 False The call to GraphicsDevice must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 61 1917 1930 61 32 61 45 False The call to Content must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 63 1958 1964 63 22 63 28 False The call to spriteBatch must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 66 2061 2071 66 13 66 23 False The call to GraphicsDevice must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 68 2139 2152 68 29 68 42 False The call to backgroundTexture must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 70 2171 2187 70 13 70 29 False The call to titleTexture must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 71 2262 2273 71 13 71 24 False The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 73 2344 2350 73 13 73 19 False The call to graphicsWidth must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 73 2387 2399 73 56 73 68 False The call to graphicsHeight must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 73 2402 2415 73 71 73 84 False The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 74 2452 2458 74 13 74 19 False The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 76 2616 2622 76 91 76 97 False The call to guiRoot must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 98 3542 3548 98 122 98 128 False Use string.Empty rather than "". 79 False The comment must start with a single space. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 99 3565 3593 99 13 99 41 False The body of the if statement must be wrapped in opening and closing curly brackets. 119 False A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 121 False The call to Exit must begin with the 'this.', 'base.', 'object.' or 'ReporterMain.' or 'Game.' prefix to indicate the intended method call. 119 4396 4399 119 17 119 20 False A single-line comment must not be followed by a blank line. To ignore this error when commenting out a line of code, begin the comment with '////' rather than '//'. 134 False