using System; using System.Collections.Generic; using System.Net; using System.Text; using Lidgren.Network; using Facepunch.Steamworks; using Barotrauma.Steam; using System.Linq; namespace Barotrauma.Networking { class LidgrenClientPeer : ClientPeer { private bool isActive; private NetClient netClient; private NetPeerConfiguration netPeerConfiguration; private ConnectionInitialization initializationStep; private int ownerKey; private int passwordSalt; private Auth.Ticket steamAuthTicket; List incomingLidgrenMessages; public LidgrenClientPeer(string name) { ServerConnection = null; Name = name; netClient = null; isActive = false; } public override void Start(object endPoint, int ownerKey) { if (isActive) { return; } this.ownerKey = ownerKey; netPeerConfiguration = new NetPeerConfiguration("barotrauma"); netPeerConfiguration.DisableMessageType(NetIncomingMessageType.DebugMessage | NetIncomingMessageType.WarningMessage | NetIncomingMessageType.Receipt | NetIncomingMessageType.ErrorMessage | NetIncomingMessageType.Error); netClient = new NetClient(netPeerConfiguration); if (SteamManager.IsInitialized) { steamAuthTicket = SteamManager.GetAuthSessionTicket(); //TODO: wait for GetAuthSessionTicketResponse_t if (steamAuthTicket == null) { throw new Exception("GetAuthSessionTicket returned null"); } } incomingLidgrenMessages = new List(); initializationStep = ConnectionInitialization.SteamTicketAndVersion; if (!(endPoint is IPEndPoint ipEndPoint)) { throw new InvalidCastException("endPoint is not IPEndPoint"); } if (ServerConnection != null) { throw new InvalidOperationException("ServerConnection is not null"); } netClient.Start(); ServerConnection = new LidgrenConnection("Server", netClient.Connect(ipEndPoint), 0); ServerConnection.Status = NetworkConnectionStatus.Connected; isActive = true; } public override void Update(float deltaTime) { if (!isActive) { return; } netClient.ReadMessages(incomingLidgrenMessages); foreach (NetIncomingMessage inc in incomingLidgrenMessages) { if (inc.SenderConnection != (ServerConnection as LidgrenConnection).NetConnection) { continue; } switch (inc.MessageType) { case NetIncomingMessageType.Data: HandleDataMessage(inc); break; case NetIncomingMessageType.StatusChanged: HandleStatusChanged(inc); break; } } incomingLidgrenMessages.Clear(); } private void HandleDataMessage(NetIncomingMessage inc) { if (!isActive) { return; } byte incByte = inc.ReadByte(); bool isCompressed = (incByte & (byte)PacketHeader.IsCompressed) != 0; bool isConnectionInitializationStep = (incByte & (byte)PacketHeader.IsConnectionInitializationStep) != 0; //DebugConsole.NewMessage(isCompressed + " " + isConnectionInitializationStep + " " + (int)incByte); if (isConnectionInitializationStep && initializationStep != ConnectionInitialization.Success) { ReadConnectionInitializationStep(inc); } else { if (initializationStep != ConnectionInitialization.Success) { OnInitializationComplete?.Invoke(); initializationStep = ConnectionInitialization.Success; } UInt16 length = inc.ReadUInt16(); IReadMessage msg = new ReadOnlyMessage(inc.Data, isCompressed, inc.PositionInBytes, length, ServerConnection); OnMessageReceived?.Invoke(msg); } } private void HandleStatusChanged(NetIncomingMessage inc) { if (!isActive) { return; } NetConnectionStatus status = (NetConnectionStatus)inc.ReadByte(); switch (status) { case NetConnectionStatus.Disconnected: string disconnectMsg = inc.ReadString(); Close(disconnectMsg); break; } } private void ReadConnectionInitializationStep(NetIncomingMessage inc) { if (!isActive) { return; } ConnectionInitialization step = (ConnectionInitialization)inc.ReadByte(); //DebugConsole.NewMessage(step + " " + initializationStep); switch (step) { case ConnectionInitialization.SteamTicketAndVersion: if (initializationStep != ConnectionInitialization.SteamTicketAndVersion) { return; } NetOutgoingMessage outMsg = netClient.CreateMessage(); outMsg.Write((byte)PacketHeader.IsConnectionInitializationStep); outMsg.Write((byte)ConnectionInitialization.SteamTicketAndVersion); outMsg.Write(Name); outMsg.Write(ownerKey); outMsg.Write(SteamManager.GetSteamID()); if (steamAuthTicket == null) { outMsg.Write((UInt16)0); } else { outMsg.Write((UInt16)steamAuthTicket.Data.Length); outMsg.Write(steamAuthTicket.Data, 0, steamAuthTicket.Data.Length); } outMsg.Write(GameMain.Version.ToString()); IEnumerable mpContentPackages = GameMain.SelectedPackages.Where(cp => cp.HasMultiplayerIncompatibleContent); outMsg.WriteVariableInt32(mpContentPackages.Count()); foreach (ContentPackage contentPackage in mpContentPackages) { outMsg.Write(contentPackage.Name); outMsg.Write(contentPackage.MD5hash.Hash); } netClient.SendMessage(outMsg, NetDeliveryMethod.ReliableUnordered); break; case ConnectionInitialization.Password: if (initializationStep == ConnectionInitialization.SteamTicketAndVersion) { initializationStep = ConnectionInitialization.Password; } if (initializationStep != ConnectionInitialization.Password) { return; } bool incomingSalt = inc.ReadBoolean(); inc.ReadPadBits(); int retries = 0; if (incomingSalt) { passwordSalt = inc.ReadInt32(); } else { retries = inc.ReadInt32(); } OnRequestPassword?.Invoke(passwordSalt, retries); break; } } public override void SendPassword(string password) { if (!isActive) { return; } if (initializationStep != ConnectionInitialization.Password) { return; } NetOutgoingMessage outMsg = netClient.CreateMessage(); outMsg.Write((byte)PacketHeader.IsConnectionInitializationStep); outMsg.Write((byte)ConnectionInitialization.Password); byte[] saltedPw = ServerSettings.SaltPassword(NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(password)), passwordSalt); outMsg.Write((byte)saltedPw.Length); outMsg.Write(saltedPw, 0, saltedPw.Length); netClient.SendMessage(outMsg, NetDeliveryMethod.ReliableUnordered); } public override void Close(string msg = null) { if (!isActive) { return; } isActive = false; netClient.Shutdown(msg ?? TextManager.Get("Disconnecting")); netClient = null; steamAuthTicket?.Cancel(); steamAuthTicket = null; OnDisconnect?.Invoke(msg); } public override void Send(IWriteMessage msg, DeliveryMethod deliveryMethod) { if (!isActive) { return; } NetDeliveryMethod lidgrenDeliveryMethod = NetDeliveryMethod.Unreliable; switch (deliveryMethod) { case DeliveryMethod.Unreliable: lidgrenDeliveryMethod = NetDeliveryMethod.Unreliable; break; case DeliveryMethod.Reliable: lidgrenDeliveryMethod = NetDeliveryMethod.ReliableUnordered; break; case DeliveryMethod.ReliableOrdered: lidgrenDeliveryMethod = NetDeliveryMethod.ReliableOrdered; break; } NetOutgoingMessage lidgrenMsg = netClient.CreateMessage(); byte[] msgData = new byte[msg.LengthBytes]; msg.PrepareForSending(ref msgData, out bool isCompressed, out int length); lidgrenMsg.Write((byte)(isCompressed ? PacketHeader.IsCompressed : PacketHeader.None)); lidgrenMsg.Write((UInt16)length); lidgrenMsg.Write(msgData, 0, length); netClient.SendMessage(lidgrenMsg, lidgrenDeliveryMethod); } } }