using System.Xml.Linq; #warning TODO: This file is just about the only thing that's actually somewhat okay about the current traitor system. Gut the whole thing. #if CLIENT using PrefabType = Barotrauma.TraitorMissionPrefab; #elif SERVER using PrefabType = Barotrauma.TraitorMissionPrefab.TraitorMissionEntry; #endif namespace Barotrauma { [RequiredByCorePackage] sealed class TraitorMissionsFile : GenericPrefabFile { public TraitorMissionsFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { } protected override bool MatchesSingular(Identifier identifier) => identifier == "TraitorMission"; protected override bool MatchesPlural(Identifier identifier) => identifier == "TraitorMissions"; protected override PrefabCollection Prefabs => PrefabType.Prefabs; protected override PrefabType CreatePrefab(ContentXElement element) { return new PrefabType(element, this); } } }