using System; using Barotrauma.LuaCs.Configuration; using Barotrauma.LuaCs.Data; using Barotrauma.LuaCs.Networking; using Barotrauma.Networking; namespace Barotrauma.LuaCs.Networking; public interface INetVar : IVarId { /// /// Synchronization type /// NetSync SyncType { get; } /// /// Permissions needed by clients to send net-events or receive net messages. /// ClientPermissions WritePermissions { get; } void ReadNetMessage(INetReadMessage message); void WriteNetMessage(INetWriteMessage message); } public enum NetSync { None, TwoWay, ServerAuthority, ClientOneWay }