using Barotrauma.Networking; using System; using System.IO; using System.Linq; using Barotrauma.LuaCs; namespace Barotrauma { static partial class LuaCsInstaller { public static void Install() { ContentPackage luaPackage = LuaCsSetup.GetLuaCsPackage(); if (luaPackage == null) { GameMain.Server.SendChatMessage("Couldn't find the ProjectEP package.", ChatMessageType.ServerMessageBox); return; } try { string path = Path.GetDirectoryName(luaPackage.Path); string[] filesToCopy = trackingFiles.Concat(Directory.EnumerateFiles(path, "*.dll", SearchOption.AllDirectories) .Where(s => s.Contains("mscordaccore_amd64_amd64")).Select(s => Path.GetFileName(s))).ToArray(); CreateMissingDirectory(); File.Move("Barotrauma.dll", "Temp/Original/Barotrauma.dll", true); File.Move("Barotrauma.deps.json", "Temp/Original/Barotrauma.deps.json", true); File.Move("Barotrauma.pdb", "Temp/Original/Barotrauma.pdb", true); File.Move("BarotraumaCore.dll", "Temp/Original/BarotraumaCore.dll", true); File.Move("BarotraumaCore.pdb", "Temp/Original/BarotraumaCore.pdb", true); File.Move("System.Reflection.Metadata.dll", "Temp/Original/System.Reflection.Metadata.dll", true); File.Move("System.Collections.Immutable.dll", "Temp/Original/System.Collections.Immutable.dll", true); File.Move("System.Runtime.CompilerServices.Unsafe.dll", "Temp/Original/System.Runtime.CompilerServices.Unsafe.dll", true); foreach (string file in filesToCopy) { if (File.Exists(file)) { File.Move(file, "Temp/ToDelete/" + file, true); } File.Copy(Path.Combine(path, "Binary", file), file, true); } #if WINDOWS File.WriteAllText("LuaCsDedicatedServer.bat", "\"%LocalAppData%/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2559634234/Binary/DedicatedServer.exe\""); #endif } catch (UnauthorizedAccessException e) { LuaCsLogger.LogError($"Unauthorized file access exception. This usually means you already have ProjectEP installed. ${e}", LuaCsMessageOrigin.LuaCs); return; } catch (Exception e) { LuaCsLogger.HandleException(e, LuaCsMessageOrigin.LuaCs); return; } GameMain.Server.SendChatMessage("Client-Side ProjectEP installed, restart your game to apply changes.", ChatMessageType.ServerMessageBox); } } }