-- luacheck: ignore 111 --[[-- Barotrauma Character class with some additional functions and fields Barotrauma source code: [Client.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Networking/Client.cs) ]] -- @code Client -- @pragma nostrip local Client = {} --- Sets the client character. -- @realm server function Client:SetClientCharacter(character) end --- Kick a client. -- @realm server function Client:Kick(reason) end --- Ban a client. -- @realm server function Client:Ban(reason, range, seconds) end --- Checks permissions, Client.Permissions. -- @realm server function Client:CheckPermission(permissions) end --- Unban a client. -- @realm server function Client.Unban(player, endpoint) end --- List of all connected clients. -- @treturn table -- @realm shared Client.ClientList = {}