using System.IO.Pipes; namespace Barotrauma.Networking { static partial class ChildServerRelay { public static void Start(string writeHandle, string readHandle) { var writePipe = new AnonymousPipeClientStream(PipeDirection.Out, writeHandle); var readPipe = new AnonymousPipeClientStream(PipeDirection.In, readHandle); writeStream = writePipe; readStream = readPipe; PrivateStart(); } public static void ShutDown() { PrivateShutDown(); } } }