// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; namespace Microsoft.Xna.Framework.Graphics { public sealed partial class TextureCollection { void PlatformInit() { } void PlatformClear() { } void PlatformSetTextures(GraphicsDevice device) { } } }