// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. namespace MonoGame.Tools.Pipeline { public class MenuInfo { public bool New { get; set; } public bool Open { get; set; } public bool Close { get; set; } public bool Import { get; set; } public bool Save { get; set; } public bool SaveAs { get; set; } public bool Exit { get; set; } public bool Undo { get; set; } public bool Redo { get; set; } public bool Add { get; set; } public bool Exclude { get; set; } public bool Rename { get; set; } public bool Delete { get; set; } public bool BuildMenu { get; set; } public bool Build { get; set; } public bool Rebuild { get; set; } public bool Clean { get; set; } public bool Cancel { get; set; } public bool Debug { get; set; } public bool OpenItem { get; set; } public bool OpenItemWith { get; set; } public bool OpenItemLocation { get; set; } public bool OpenOutputItemLocation { get; set; } public bool CopyAssetPath { get; set; } public bool RebuildItem { get; set; } } }