using System.Reflection; using System.Runtime.CompilerServices; [assembly: AssemblyTitle("MonoGame.Build.Tasks")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("MonoGame Team")] [assembly: AssemblyProduct("MonoGame.Framework")] [assembly: AssemblyCopyright("Copyright © 2009-2017 MonoGame Team")] [assembly: AssemblyTrademark("MonoGame® is a registered trademark of the MonoGame Team")] [assembly: AssemblyCulture("")] [assembly: AssemblyVersion("0.0.0.0")] [assembly: AssemblyFileVersion("0.0.0.0")]