Debug
x86
{$guid1$}
AppContainerExe
Properties
$safeprojectname$
$projectname$
$currentuiculturename$
UAP
10.0.16299.0
10.0.14393.0
14
true
512
{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
$if$($includeKeyFile$==true)
$projectname$_TemporaryKey.pfx
$endif$
WindowsStoreApp
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
;2008
full
ARM
false
prompt
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
TRACE;NETFX_CORE;WINDOWS_UAP
true
;2008
pdbonly
ARM
false
prompt
true
true
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
;2008
full
x64
false
prompt
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
TRACE;NETFX_CORE;WINDOWS_UAP
true
;2008
pdbonly
x64
false
prompt
true
true
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
DEBUG;TRACE;NETFX_CORE;WINDOWS_UAP
;2008
full
x86
false
prompt
true
bin\WindowsUniversal\$(Platform)\$(Configuration)\
TRACE;NETFX_CORE;WINDOWS_UAP
true
;2008
pdbonly
x86
false
prompt
true
true
$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\WindowsUniversal\MonoGame.Framework.dll
App.xaml
GamePage.xaml
Designer
$if$($includeKeyFile$==true)
$endif$
MSBuild:Compile
Designer
MSBuild:Compile
Designer
14.0