Debug iPhoneSimulator {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} $guid1$ Exe $safeprojectname$ Resources $safeprojectname$ iOS true full false bin\$(Platform)\$(Configuration) DEBUG; prompt 4 false i386, x86_64 None true true true true true none true bin\$(Platform)\$(Configuration) prompt 4 false i386, x86_64 None true true true full false bin\$(Platform)\$(Configuration) DEBUG; prompt 4 false ARMv7, ARMv7s, ARM64 true true true true true Entitlements.plist iPhone Developer none true bin\$(Platform)\$(Configuration) prompt 4 false ARMv7, ARMv7s, ARM64 true true Entitlements.plist iPhone Developer none True bin\$(Platform)\$(Configuration) prompt 4 False ARMv7, ARMv7s, ARM64 true true Entitlements.plist True Automatic:AdHoc iPhone Distribution none True bin\$(Platform)\$(Configuration) prompt 4 False ARMv7, ARMv7s, ARM64 true true Entitlements.plist Automatic:AppStore iPhone Distribution $(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\iOS\MonoGame.Framework.dll