Debug
iPhoneSimulator
{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
$guid1$
Exe
$safeprojectname$
Resources
$safeprojectname$
iOS
true
full
false
bin\$(Platform)\$(Configuration)
DEBUG;
prompt
4
false
i386, x86_64
None
true
true
true
true
true
none
true
bin\$(Platform)\$(Configuration)
prompt
4
false
i386, x86_64
None
true
true
true
full
false
bin\$(Platform)\$(Configuration)
DEBUG;
prompt
4
false
ARMv7, ARMv7s, ARM64
true
true
true
true
true
Entitlements.plist
iPhone Developer
none
true
bin\$(Platform)\$(Configuration)
prompt
4
false
ARMv7, ARMv7s, ARM64
true
true
Entitlements.plist
iPhone Developer
none
True
bin\$(Platform)\$(Configuration)
prompt
4
False
ARMv7, ARMv7s, ARM64
true
true
Entitlements.plist
True
Automatic:AdHoc
iPhone Distribution
none
True
bin\$(Platform)\$(Configuration)
prompt
4
False
ARMv7, ARMv7s, ARM64
true
true
Entitlements.plist
Automatic:AppStore
iPhone Distribution
$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\iOS\MonoGame.Framework.dll