// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; namespace Microsoft.Xna.Framework.Content.Pipeline { /// /// Accesses a statically typed ContentImporter instance from generic code using dynamic typing. /// public interface IContentImporter { /// /// Imports an asset from the specified file. /// /// Name of the game asset file. /// A ContentImporterContext class containing information for importing a game asset, such as a logger interface. /// Resulting game asset. Object Import(string filename, ContentImporterContext context); } }