// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework.Content.Pipeline
{
///
/// Accesses a statically typed ContentImporter instance from generic code using dynamic typing.
///
public interface IContentImporter
{
///
/// Imports an asset from the specified file.
///
/// Name of the game asset file.
/// A ContentImporterContext class containing information for importing a game asset, such as a logger interface.
/// Resulting game asset.
Object Import(string filename, ContentImporterContext context);
}
}