// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics { /// /// Collection of animation data channels, one per bone or rigid object. /// public sealed class AnimationChannelDictionary : NamedValueDictionary { /// /// Initializes a new instance of AnimationChannelDictionary. /// public AnimationChannelDictionary() { } } }