// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Content.Pipeline.Graphics
{
///
/// Collection of animation data channels, one per bone or rigid object.
///
public sealed class AnimationChannelDictionary : NamedValueDictionary
{
///
/// Initializes a new instance of AnimationChannelDictionary.
///
public AnimationChannelDictionary()
{
}
}
}