// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Content.Pipeline
{
///
/// Provides properties that define logging behavior for the importer.
///
public abstract class ContentImporterContext
{
///
/// The absolute path to the root of the build intermediate (object) directory.
///
public abstract string IntermediateDirectory { get; }
///
/// Gets the logger for an importer.
///
public abstract ContentBuildLogger Logger { get; }
///
/// The absolute path to the root of the build output (binaries) directory.
///
public abstract string OutputDirectory { get; }
///
/// Initializes a new instance of ContentImporterContext.
///
public ContentImporterContext()
{
}
///
/// Adds a dependency to the specified file. This causes a rebuild of the file, when modified, on subsequent incremental builds.
///
/// Name of an asset file.
public abstract void AddDependency(string filename);
}
}