// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System.IO; namespace MonoGame.Framework.Content.Pipeline.Builder { public static class FileHelper { /// /// Checks deletes a file from disk without throwing exceptions. /// public static void DeleteIfExists(string path) { if (File.Exists(path)) File.Delete(path); } } }