// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Content.Pipeline.Audio
{
///
/// Compression quality of the audio content.
///
public enum ConversionQuality
{
///
/// High compression yielding lower file size, but could compromise audio quality
///
Low,
///
/// Moderate compression resulting in a compromise between audio quality and file size
///
Medium,
///
/// Lowest compression, but the best audio quality
///
Best,
}
}