// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. namespace Microsoft.Xna.Framework.Content.Pipeline.Audio { /// /// Compression quality of the audio content. /// public enum ConversionQuality { /// /// High compression yielding lower file size, but could compromise audio quality /// Low, /// /// Moderate compression resulting in a compromise between audio quality and file size /// Medium, /// /// Lowest compression, but the best audio quality /// Best, } }