// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
namespace Microsoft.Xna.Framework.Content.Pipeline.Audio
{
///
/// Helper methods for audio importing, conversion and processing.
///
class AudioHelper
{
// This array must remain in sync with the ConversionFormat enum.
static string[] conversionFormatExtensions = new[] { "wav", "wav", "wma", "xma", "wav", "m4a", "ogg" };
///
/// Gets the file extension for an audio format.
///
/// The conversion format
/// The file extension for the given conversion format.
static public string GetExtension(ConversionFormat format)
{
return conversionFormatExtensions[(int)format];
}
}
}