Default Installer Automated Build script !define FrameworkPath "${project::get-base-directory()}" !define VERSION "3.0" !define INSTALLERVERSION "${buildNumber}" if [ -d '/Library/Frameworks/MonoGame.framework/v3.0' ] then rm /Library/Frameworks/MonoGame.framework/v3.0 fi if [ -d '/Library/Frameworks/MonoGame.framework/Current' ] then rm /Library/Frameworks/MonoGame.framework/Current fi ln -sf /Library/Frameworks/MonoGame.framework/v${buildNumber} /Library/Frameworks/MonoGame.framework/v3.0 ln -sf /Library/Frameworks/MonoGame.framework/v${buildNumber} /Library/Frameworks/MonoGame.framework/Current #fix permissions chmod +x /Library/Frameworks/MonoGame.framework/Current/Tools/ffmpeg chmod +x /Library/Frameworks/MonoGame.framework/Current/Tools/ffprobe mkdir -p /Library/Frameworks/Mono.framework/External/xbuild if [ -d '/Library/Frameworks/Mono.framework/External/xbuild' ] then ln -sf /Library/Frameworks/MonoGame.framework /Library/Frameworks/Mono.framework/External/xbuild/MonoGame fi