Default Installer Automated Build script
!define FrameworkPath "${project::get-base-directory()}"
!define VERSION "3.0"
!define INSTALLERVERSION "${buildNumber}"
if [ -d '/Library/Frameworks/MonoGame.framework/v3.0' ]
then
rm /Library/Frameworks/MonoGame.framework/v3.0
fi
if [ -d '/Library/Frameworks/MonoGame.framework/Current' ]
then
rm /Library/Frameworks/MonoGame.framework/Current
fi
ln -sf /Library/Frameworks/MonoGame.framework/v${buildNumber} /Library/Frameworks/MonoGame.framework/v3.0
ln -sf /Library/Frameworks/MonoGame.framework/v${buildNumber} /Library/Frameworks/MonoGame.framework/Current
#fix permissions
chmod +x /Library/Frameworks/MonoGame.framework/Current/Tools/ffmpeg
chmod +x /Library/Frameworks/MonoGame.framework/Current/Tools/ffprobe
mkdir -p /Library/Frameworks/Mono.framework/External/xbuild
if [ -d '/Library/Frameworks/Mono.framework/External/xbuild' ]
then
ln -sf /Library/Frameworks/MonoGame.framework /Library/Frameworks/Mono.framework/External/xbuild/MonoGame
fi