Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio 2010 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoDevelop.MonoGame.Core", "MonoDevelop.MonoGame.Core\MonoDevelop.MonoGame.Core.csproj", "{3FE5AAE8-BE24-4FC3-AF86-2AA3C3CD8DB4}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoDevelop.MonoGame", "MonoDevelop.MonoGame\MonoDevelop.MonoGame.csproj", "{B2C75BDF-A022-41C6-9618-EDD8BEE76556}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoDevelop.MonoGame.Android", "MonoDevelop.MonoGame.Android\MonoDevelop.MonoGame.Android.csproj", "{FB8E0F6F-522F-4C22-A2F2-1097EB549FE5}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoDevelop.MonoGame.iOS", "MonoDevelop.MonoGame.iOS\MonoDevelop.MonoGame.iOS.csproj", "{B2150BB5-02A0-4CD7-A61F-C17C09045D1D}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoDevelop.MonoGame.Mac", "MonoDevelop.MonoGame.Mac\MonoDevelop.MonoGame.Mac.csproj", "{08E68315-4124-4199-BBD9-E57282458A31}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {08E68315-4124-4199-BBD9-E57282458A31}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {08E68315-4124-4199-BBD9-E57282458A31}.Debug|Any CPU.Build.0 = Debug|Any CPU {08E68315-4124-4199-BBD9-E57282458A31}.Release|Any CPU.ActiveCfg = Release|Any CPU {08E68315-4124-4199-BBD9-E57282458A31}.Release|Any CPU.Build.0 = Release|Any CPU {3FE5AAE8-BE24-4FC3-AF86-2AA3C3CD8DB4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {3FE5AAE8-BE24-4FC3-AF86-2AA3C3CD8DB4}.Debug|Any CPU.Build.0 = Debug|Any CPU {3FE5AAE8-BE24-4FC3-AF86-2AA3C3CD8DB4}.Release|Any CPU.ActiveCfg = Release|Any CPU {3FE5AAE8-BE24-4FC3-AF86-2AA3C3CD8DB4}.Release|Any CPU.Build.0 = Release|Any CPU {B2150BB5-02A0-4CD7-A61F-C17C09045D1D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {B2150BB5-02A0-4CD7-A61F-C17C09045D1D}.Debug|Any CPU.Build.0 = Debug|Any CPU {B2150BB5-02A0-4CD7-A61F-C17C09045D1D}.Release|Any CPU.ActiveCfg = Release|Any CPU {B2150BB5-02A0-4CD7-A61F-C17C09045D1D}.Release|Any CPU.Build.0 = Release|Any CPU {B2C75BDF-A022-41C6-9618-EDD8BEE76556}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {B2C75BDF-A022-41C6-9618-EDD8BEE76556}.Debug|Any CPU.Build.0 = Debug|Any CPU {B2C75BDF-A022-41C6-9618-EDD8BEE76556}.Release|Any CPU.ActiveCfg = Release|Any CPU {B2C75BDF-A022-41C6-9618-EDD8BEE76556}.Release|Any CPU.Build.0 = Release|Any CPU {FB8E0F6F-522F-4C22-A2F2-1097EB549FE5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {FB8E0F6F-522F-4C22-A2F2-1097EB549FE5}.Debug|Any CPU.Build.0 = Debug|Any CPU {FB8E0F6F-522F-4C22-A2F2-1097EB549FE5}.Release|Any CPU.ActiveCfg = Release|Any CPU {FB8E0F6F-522F-4C22-A2F2-1097EB549FE5}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(MonoDevelopProperties) = preSolution StartupItem = ..\MonoDevelop.MonoGame\MonoDevelop.MonoGame.csproj EndGlobalSection EndGlobal