Links to various tutorials and articles to help you get started with MonoGame. ### RB Whitaker's MonoGame Tutorials - [1 - C# Crash Course](http://rbwhitaker.wikidot.com/c-sharp-tutorials) - [2 - Getting started](http://rbwhitaker.wikidot.com/monogame-getting-started-tutorials) - [3 - 2D tutorials](http://rbwhitaker.wikidot.com/monogame-2d-tutorials) - [4 - 3D tutorials](http://rbwhitaker.wikidot.com/monogame-3d-tutorials) - [Extra - XNA tutorials](http://rbwhitaker.wikidot.com/xna-tutorials) ### Microsoft Tara Walker's "Building a Shooter Game" tutorial series. - [Part 1: Overview, Installation, MonoGame 3.0 Project Creation](http://blogs.msdn.com/b/tarawalker/archive/2012/12/04/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-1-overview-installation-monogame-3-0-project-creation.aspx) - [Part 2: Creating the Shooter/Player Asset of the Game](http://blogs.msdn.com/b/tarawalker/archive/2012/12/10/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-2-creating-the-shooter-player-asset-of-the-game.aspx) - [Part 3: Updating Graphics using Content Pipeline with MonoGame](http://blogs.msdn.com/b/tarawalker/archive/2013/01/04/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-3-updating-graphics-using-content-pipeline-with-monogame.aspx) - [Part 4: Adding and Processing Player (User) Input](http://blogs.msdn.com/b/tarawalker/archive/2013/02/23/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-4-adding-and-processing-player-user-input.aspx) - [Part 5: Animating the Player/Ship and Creating a Parallaxing Background](http://blogs.msdn.com/b/tarawalker/archive/2013/04/12/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-5-animating-the-player-ship-and-creating-a-parallaxing-background.aspx) - [Part 6: Creating Enemies and Detecting Collisions](http://blogs.msdn.com/b/tarawalker/archive/2013/08/26/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-6-creating-enemies-and-detecting-collisions.aspx) - [Part 7: Creating Projectiles and Detecting Collisions](http://chrisongames.blogspot.com/2014/12/windows-8-game-development-using-c-xna.html) - [Part 8: Creating Explosions using Sprite Animations](http://chrisongames.blogspot.com/2015/02/windows-8-game-development-using-c-xna.html) - [Part 9: Adding Sound Effects and Game Music](http://chrisongames.blogspot.com/2015/12/windows-810-game-development-using-c.html) ### Neil Danson's F# series - [Part 1 - MacOS](http://neildanson.wordpress.com/2013/07/30/f-and-monogame/) - [Part 2 - Android](http://neildanson.wordpress.com/2013/07/31/f-and-monogame-part-2-android/) - [Part 3 - iOS](http://neildanson.wordpress.com/2013/07/31/f-and-monogame-part-3-ios/) - [Part 4 - Content Pipeline](http://neildanson.wordpress.com/2013/08/13/f-and-monogame-part-4-content-pipeline/) ### Others - [How to create animations and sprite sheets for MonoGame](https://www.codeandweb.com/texturepacker/tutorials/how-to-create-sprite-sheets-and-animations-with-monogame) - [Making a platformer in F# with MonoGame](http://bruinbrown.wordpress.com/2013/10/06/making-a-platformer-in-f-with-monogame/) - [XNA 4.0 Shader Programming / HLSL](http://digitalerr0r.wordpress.com/tutorials/) - [Using Spine with MonoGame - by Randolph Burt (Randeroo)](http://randolphburt.co.uk/2013/03/30/dragons-and-dancing-crabs/) - [Mac porting series](http://benkane.wordpress.com/2012/01/20/the-great-porting-adventure-day-8/) - [Porting a Windows Phone 7 Game to Android](http://warrenburch.blogspot.co.uk/2011/12/porting-windows-phone-7-game-to-android.html) - [A series on embedding MonoGame/WinGL into WinForms](http://jaquadro.com/2013/03/bringing-your-xna-winforms-controls-to-monogame-opengl/) - [French articles about MonoGame on Linux, Windows and Windows 8](http://www.demonixis.net/blog/category/tutoriels/tuto-xna/) - [Dark Genesis Blog](http://darkgenesis.zenithmoon.com/tag/monogame/) - [MonoGame "Hello World" on Mac OS X and Xamarin Studio](http://jaquadro.com/2013/09/monogame-hello-world-on-mac-os-x-and-xamarin-studio/) - [Solving Resolution Independent Rendering And 2D Camera Using Monogame](http://blog.roboblob.com/2013/07/27/solving-resolution-independent-rendering-and-2d-camera-using-monogame/) - [XNA is Dead; Long Live the New XNA, MonoGame](http://www.codemag.com/Article/1411081) - [Make Santa Jump - Making an endless runner game in F# using MonoGame](http://timjones.tw/blog/archive/2014/12/28/make-santa-jump-game-in-fsharp-using-monogame) - [Running MonoGame on Android Wear](http://crossplatform.io/running-monogame-on-android-wear/) ## Video Tutorials - [CodingMadeEasy RPG Tutorial](http://www.youtube.com/watch?feature=player_embedded&v=agt9-J9RPZ0) - [Psuedo Games Tutorials](http://www.youtube.com/watch?feature=player_embedded&v=BwtQn02oy6A) - [Desenvolvendo jogos multiplataforma em C# com MonoGame - Alexandre Chohfi (Portuguese)](http://channel9.msdn.com/Blogs/MSDN-Brasil-Cursos-de-Desenvolvimento/Desenvolvendo-jogos-multiplataforma-em-C-com-MonoGame) - [Desenvolvimento de jogos para Windows 8 com XNA - Alexandre Chohfi (Portuguese)](https://www.youtube.com/watch?v=gM5pRnYV1tA)