using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace Barotrauma { public class GUITickBox : GUIComponent { GUIFrame box; GUITextBlock text; public delegate bool OnSelectedHandler(GUITickBox obj); public OnSelectedHandler OnSelected; private bool selected; public bool Selected { get { return selected; } set { if (value == selected) return; selected = value; state = (selected) ? ComponentState.Selected : ComponentState.None; } } private bool enabled; public bool Enabled { get { return enabled; } set { enabled = value; text.TextColor = enabled ? Color.White : Color.White * 0.5f; } } public override Rectangle Rect { get { return rect; } set { base.Rect = value; box.Rect = new Rectangle(value.X,value.Y,box.Rect.Width,box.Rect.Height); text.Rect = new Rectangle(box.Rect.Right + 10, box.Rect.Y + 2, 20, box.Rect.Height); } } public override Rectangle MouseRect { get { return box.Rect; } } public GUITickBox(Rectangle rect, string label, Alignment alignment, GUIComponent parent) : this(rect, label, alignment, GUI.Font, parent) { } public GUITickBox(Rectangle rect, string label, Alignment alignment, ScalableFont font, GUIComponent parent) : base(null) { if (parent != null) parent.AddChild(this); box = new GUIFrame(rect, Color.DarkGray, null, this); box.HoverColor = Color.Gray; box.SelectedColor = Color.DarkGray; box.CanBeFocused = false; text = new GUITextBlock(new Rectangle(rect.Right + 10, rect.Y+2, 20, rect.Height), label, GUI.Style, this, font); this.rect = new Rectangle(box.Rect.X, box.Rect.Y, 240, rect.Height); Enabled = true; } public override void Update(float deltaTime) { if (!Visible || !Enabled) return; //if (MouseOn != null && MouseOn != this && !MouseOn.IsParentOf(this)) return; //if (text.Rect.Contains(PlayerInput.MousePosition)) MouseOn = this; if (MouseOn==this)//box.Rect.Contains(PlayerInput.MousePosition)) { //ToolTip = this.ToolTip; //MouseOn = this; box.State = ComponentState.Hover; if (PlayerInput.LeftButtonHeld()) { box.State = ComponentState.Selected; } if (PlayerInput.LeftButtonClicked()) { Selected = !Selected; if (OnSelected != null) OnSelected(this); } } else { box.State = ComponentState.None; } } public override void Draw(SpriteBatch spriteBatch) { if (!Visible) return; DrawChildren(spriteBatch); float alpha = enabled ? 1.0f : 0.8f; GUI.DrawRectangle(spriteBatch, new Rectangle(box.Rect.X + 1, box.Rect.Y + 1, box.Rect.Width - 2, box.Rect.Height - 2), (box.State == ComponentState.Hover ? new Color(50, 50, 50, 255) : Color.Black) * alpha, true); if (!selected) return; GUI.DrawRectangle(spriteBatch, new Rectangle(box.Rect.X + 5, box.Rect.Y + 5, box.Rect.Width - 10, box.Rect.Height - 10), Color.Green * 0.8f * alpha, true); } } }