using Microsoft.Xna.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Subsurface { class Location { string name; Vector2 mapPosition; LocationType type; public List connections; public string Name { get { return name; } } public Vector2 MapPosition { get { return mapPosition; } } public Location(Vector2 mapPosition) { this.name = RandomName(LocationType.Random()); this.mapPosition = mapPosition; connections = new List(); } public static Location CreateRandom(Vector2 position) { return new Location(position); } private string RandomName(LocationType type) { string name = ToolBox.GetRandomLine("Content/Map/locationNames.txt"); int nameFormatIndex = Rand.Int(type.NameFormats.Count); return type.NameFormats[nameFormatIndex].Replace("[name]", name); } } }