// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; namespace Microsoft.Xna.Framework { public interface IDrawable { int DrawOrder { get; } bool Visible { get; } event EventHandler DrawOrderChanged; event EventHandler VisibleChanged; void Draw(GameTime gameTime); } }